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0005
#^
2.2.0 Patch Notes
"They're something new, these little bots. Neither operator nor drone. They warrant further diagnosis." faythe, the third robovac revolution // hackmud continues to follow semantic versioning https://semver.org/ // multiple unity3D updates (may fix compatibility issues, stability, performance; could also make it worse :P ) // user inspection system // `q+` users.inspect displays multiple types of data `N%` oh cool! we can put hats on! `N%` looks like we can write bios, too `D!` What is a main? :) `I^` I wonder how you get badges. `F#` I believe one has to prove themselves worthy of wearing one. `l&` i’ve been changing my stuff with users.config // new currency bits and store update // // store_list now has the following categories: bits, slots, titles, event_titles, avatars // use store_list <category> to see items in that category // bits can be used to purchase avatars and titles for the user inspection system // bits are now used to purchase slot upgrades // forums // // fix newline inconsistencies between windows linux // tabs are normalized in forums // unlock post from any user on account // post names can be changed. click the post name to change // preview button for create reply // preview button for create post // font updates // // ⌽ bit character has been added // ║ drawing characters have been added // ░ shading characters have been added // « is a colorable backtic // user aging and retirement // `l&` trust’s user aging algorithm has been fixed! // account auto`n-`retire had an issue, but was fixed. it remains at 60 days of idle. check back regularly to keep your users active. // upgrade upgrades// `N%` we now have memos in upgrade notifications! // https://www.hackmud.com/forums/bugs_features_ideas/_request__add_memo_to_sys_xfer_upgrade_to `l&` now you can charitably send all your upgrades away with sys.xfer_upgrade_to_caller `D!` I never knew I wanted to know my own upgrades, but I guess that's a thing now. // sys.upgrades_of_owner `q+` sys.xfer_upgrade_to confirmed to take SNs // autocompletes // `q+` autocompletes are capped at the first 128 per script output run `q+` autocompletes are capped at 1024 overall `I^` Autocompletes are pushed out of the cap based on last used time. `I^` The last used time for the autocomplete is set when the auto is added. `I^` The last used time script autocompletes are not counted in the 1024 count cap `q+` autocompletes are added for scripts that you run that exist `I^` autos.reset now uses notifications to transmit autocomplete data. `I^` autos.reset can be run as a subscript and used in conjunction with script output to initialize your autocompletes. // misc // `l&` yay. i can get my own balance in scripts // accts.balance_of_owner `q+` binmat subroutine issue related to inputs fixed // wrong suit caused a crash `D!` Risk seems to be really into growing plants these days. :) `F#``l&``I^``n-``D!``n-``F#``I^``l&``q+``q+``D!``n-``I^``q+``F#``l&``F#``I^``q+``F#``q+``F#``q+``F#``D!``I^``I^``F#``q+``n-``F#``F#``l&``q+``D!``q+``D!``q+``q+``l&``N%``I^``F#``q+``F#``N%``n-``D!``n-``q+``D!``F#``F#``N%``l&``I^``l&``F#``D!``l&``n-``F#``q+``n-``l&``D!``l&``q+``D!``q+``l&``F#``l&``N%``l&``F#``N%``q+``l&``n-``l&``D!``l&``q+``l&``I^``q+``q+``I^``q+`
locked by seanmakesgames
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