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0001
1.4.10s1 Patch Notes
-inactivity auto-retirement of users is now gated on account activity instead of user activity --Loading the game will reset account inactivity and prevent user retirement for 60 days --chatapi usage will also reset account inactivity --if you are reading this and are concerned for your users, do either of the above things or both -lock rotation does not send notification unless resetting from breach -lock rotation leaves log in access log -sys.cull now shows up in upgrade log -#db cursor allows .distinct(<key name>) now --distinct returns the distinct values for the given keyname in the database --example #db.f({}).distinct("name") returns array of values ["name1", "name2", etc] -server hardware upgrades -system clock time error is more descriptive -market.sell adds a no_notify flag --listings marked as no_notify will not alert players that their listing is going to expire. --no_notify defaults to true when market.sell is called as a subscript (will not notify) --no_notify defaults to false when run from the cli (will notify) --passing the no_notify argument to market.sell can force either state over the default
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